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Media/Deliverables/Papers

  • Deliverables as part of the project
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Blog Tags:

MUVE blogspot ian truelove dave cormier Second Life habitat steven warburton opensim opensim5.1 JISC education pilots community openhabitat Technologies Tool Open Habitat research opensim5.4 Presentation
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Image Tags:

cubist Postcard from Second Life. Phase1 Art & Design Pilot JISC Meeting in York HTML on a prim fun lipsync Michael Talks About 3D Stuff Partnerships Habitat logo On Stage
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Media/Deliverables/Papers

These are things about the project.

  • Deliverables as part of the project
  • Media Mentions of Habitat
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Deliverables as part of the project ›
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Images of project activities:

AR 5

cubistscarborough posted a photo:

AR 5

I can't quite work out what I'm going to do with this yet. As I'm on holiday, I'm just basking in the rays of massive creative potential.


AR 4

cubistscarborough posted a photo:

AR 4

Crazy, crazy.


AR 3

cubistscarborough posted a photo:

AR 3

How might this work in a shared 3D virtual environment? Gosh.


AR 2

cubistscarborough posted a photo:

AR 2

I have a tingly sensation about this cross platform (Mac, Linux and Win) software. I sense a thousand daft and brilliant things that we could do with this technology. I've already got half an idea about making a budget 3D scanner with this.


AR 1

cubistscarborough posted a photo:

AR 1

Just discovered an open source library called ARToolKit for doing crazy augmented reality stuff. The blue box ain't real, BTW.


garden-big-1

cubistscarborough posted a photo:

garden-big-1

The original texture, before flipping.


Better than Second Life(?)

whitedavepaint posted a photo:

Better than Second Life(?)

Realxtend is an open source project based on OpenSim which is based on Second Life. It took about 5 mins to download and install. It has the ability to import and export 3D meshes, Inverse Kinematics, some sort of face mapping system and is generally very promising in principle. Is this the first real visual competitor to Second Life? Has the OpenSim project come of age?


Wonderland garden 2

cubistscarborough posted a photo:

Wonderland garden 2

There is a bit of room to wander around the scene before it starts to be obviously distorting. The one drawback is that any other avatars will seem to float at eye level. This won't be a problem if we replace the spooky 3D mannequins with mug-shots on a cube.


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